WELCOME FELLOW BOLT CATCHERS!


An Imperial Guard Warhammer 40,000 Blog, with the occasional deviation.

Now with added NECRON!!
WARNING! Slight Warzone: Resurrection, after taste.

Showing posts with label Conversion. Show all posts
Showing posts with label Conversion. Show all posts

Saturday, 30 April 2016

More Necrons in Spaaaace! Kitbashing the fleet part 2.


Here's a picture dump of more on my attempt to turn my bits box into a Necron BFG fleet. Unwilling and if I am honest, unable, to pay the evil bay prices... here is my attempt.



The winning formula of the Jackel class Escort proxies, by using Lych Guard shiels, gauss blaster nozels and Rods of the Covenant Pommels made me another couple.  I think I have enough to make 9!!



My... attempt to make a Tomb Ship.  Not entirely won over by the Destroyer body.  Loving the wings... but no.  Looking into alternatives.


Needed something for the smaller Escort class, Cairn?  Noticed the Rods of the Covenant I had spare are looking very promising.  Just need to decide on what I will do with the rear to make it more engine like.

Recently got some bits an bobs which may give me the scythe shape I want.

With there being plenty other things to be done, this is a nice alternative now and then.  What can you do with your bits box?

Watch this space!
R

Sunday, 1 November 2015

Pic Heavy. Alternative Destroyer Conversions.


These guys took far too long.

Made of Tomb Kings Necropolis Knight kits and Destroyer bits, they offered me something other than the older "death sled" figures I never really fell for. Meta wise, I imagine these guys as more of a Cryptek construct, appearing as statues until time demands they deploy to destroy unwanted guests.  Mostly I expect Imperial door to door priests.





























Tuesday, 11 August 2015

Build all the things!! - Hobby Progression



Greetings fellow 'Cronians!

Its been a while since the last post and with good reasons!
WHICH SHALL REMAIN SECRET

I've been rather busy trying to finish every remaining Necron kit awaiting construction and take it to a level of primed.  The reason?  I want to play with it.  And I have not the time to wait for some of it to be finished and painted.

So firstly, the following are what I managed to nail together sharpish over the last couple of weeks.  I have still some Imperial Guard to finish as well as a hundred other projects that aren't quite so blinding as all this BONE.

Ghost arks.

Actually finished pieces bar the inner Necrons requiring repair.  Again, the aim was to finish them to a usable point, so I didn't hang around.  They sit in a bits bag, complete and primed.



3rd Night Scythe/Doom Scythe.  

Given to me by a very generous friend, all it needed was some final assembly and painting.  The base, which I had acquired an age ago was textured and primed too.  Thats 3 death pastries!  Though now I cannot find the extra bloody weapons underneath!!



Necron Immortals.  

Half built already and mostly second hand purchases, these came as 15 more Immortals with Tesla and the last ten were built as the more 7th Ed. friendly Gauss Blasters.  Damn they look nice.  Wish I'd made more.  That takes the elite Immortals to a total of 35.  Ish.  Looking at my bits box, I suspect I can make the missing 5.  When I can be bothered.




Orikan!  My first true resin cannon Special Character.  Heard and read lots of good things about this chap.  And unlike the other resin Specials I've had in the past, I decided that I would make this one properly.  I even decided to spray it black and not bone.  The characters background as a sort of prophet of the future played into the Dynasty's background.  Though I wanted him as an emissary of the Sautehk Dynasty.  Though I do wonder if the Stormlord knows his favourite Cryptek is away...



Flayed Ones! 'Undreds of them!  

Having acquired second hand 10 of those god awful new resin Necrons, I also had some warriors who had been sprayed after the green rod had been added.  Feeling creative, I asked around on the Facebook group for advice in making Flayed Ones from scratch.

3 hours later, having dissected arms and added plasticard clippers I was on my way.  Adding Stirland Mud (GW) to the bad joins to mask them and wrapping PVA saturated tissue paper for skin, I had the makings of a pretty nasty looking Flayed troop 20 strong.  Looking forward to using these guys in a decent battle!















So whats left?

Well, really all that remains is the Destroyer conversions which you may remember from a recent post.


There are enough parts for 4 of these in normal Destroyer form, and enough for 1 more as a Heavy Destroyer.  I'm still trying to source the bases so they have a like silhouette as a GW sold Destroyer.  But also, I've recently begun planning something awesome.  A campaign called A Prison for Gods.

Here's a teaser.




More soon on that front.  As its largely taken from the underrated Crusade of Fire, I'll be publishing the rules and antics here on this blog.



Saturday, 27 June 2015

Conversion - Heavy Destroyer


As requested!  Here under are more pics and details about the first (I promise!) of many such Destroyer conversions.

Now as I've mentioned before, I'm not a fan of the GW Destroyer figure, it's dated and damn me if I haven't already painted several already.  Besides, I wanted something thematic with the armies Egyptian feel.

Inspired to make it more of another Cryptek construct, I grabbed some Tomb Kings snake knights from the Warhammer Fantasy range.


This with some left over bits from the Praetorian Stalkers and others from the bits box, I dove in with clippers and green stuff.


I loved the idea that this thing was usually worshipped or even camoflaged as what the lesser races would see as no more than statues and furniture.  Then, when activated it would come alive as a snake like construct designed to support Wraith and Spyders in the defence or support of the Dynasty.


As the doubles tournament coming up allowed me enough points to grab a Heavy Destroyer, I chopped up and one of the Heavy Gauss weapons from the Stalker.  The hardest part was the hands, as I'd already given the staff weapon blades to Rottimus for his Blood Angels special dudeses.


 Eventually I noticed an over abundance of this strange part for the right arm which possessed a perfect ball joint.  When the Heavy Gauss was cut into, this worked as a perfect brace for the weapon.  But for the other arm's hand?  Everything seemed too small and fleshy.  What worked in the end?  I kid you not, Skaven.  Skaven hands from the Mordheim set.  Seriously, never throw out bits.


To tie in with the Dynasty's colour scheme I went with bone and red as a spot colour.  I played around with the green illumination for the first time with mixed success.  Sadly I was on a busy schedule.  Maybe next time?  I have plans for 1 more of these Heavy variants and then 4 standard.  Maybe I'll even get enough for a cult?



In hindsite, as Rottimus pointed out, the "emerging from the ground" base seems weird when one considers the way the slate and floor parts are angled.  THE WRONG WAY!!! >_<

Also, It did occur to me that in regards to the Dynasty's background, being ex Necron political prisoners, why then are the supposed Guards of said Prison (albeit converted to the cause) in the same bone and red convict colours?

Who knows, maybe Overlord Hautsi saw irony in repainting them?

Or wizards did it...