WELCOME FELLOW BOLT CATCHERS!


An Imperial Guard Warhammer 40,000 Blog, with the occasional deviation.

Now with added NECRON!!
WARNING! Slight Warzone: Resurrection, after taste.

Sunday 16 December 2012

More Necrons!



Well tonight sees the heavily detailed Annihilation Barge finished.  This beauty of a kit is the most annoying thing ever.  But worth it.  All those angles had me flipping the thing over in my hands like a rubix cube as I painted it.  Still, I wasn't hanging around to do too much detail and once again the standardized palette was used.







Next?  Well I have this NightScythe freshly sprayed, and now after taking these pics, washed as well.  I actually expect this one not to take too long.  Unlike the Barge, its a very simple kit!  I swear I could have clipped it together without glue!  Almost...


 You may note too, I've used the same Eagle head from Puppets War on the pilot, as promised.  I looks very Stargate gliderish!  And the best part?  The under weapon pops off with no need for magnets!  Instant Doom Scythe!

In other news, I finally managed to solve the case of the missing Wraith head.  Sadly the kit didn't have any redundancies for a missing head, ergo, you lose it its gone.  Thankfully a little search in the bits box and a pinning later I have something rather nifty attached. :) Sprayed and inked.





Saturday 8 December 2012

The Lord of Bones.




XXXXXXXXXXXXXXXXXXXXXXXXXXX

To my Dear Lady Karli,

Further to our discussion I have been to see our friend Marcus Dekantos in the Sanitorium on Evelyn's Vox.  He seemed well, but I had to burn out three psy adepts pulling the correct information from his broken mind.  As well assumed, his experience in the Malo expedition to the dead planet (XXXXXXX) known also as X-3312 has left him well and truly insane.  How he survived the wakening Necrons is a marvel in itself, though I have my theories.

Before the expedition was slaughtered he apparently was with Adept Ptolomia when she decyphered the Necrontyr ruins.  Apparently the sarcophagi had been emptied since some time in the aftermath of the Horus Heresy.  Circa M32?  However it was clear that whatever had resided within was unliked even amongst their own kind.  What we know to be true about the Necrontyr could be written on a hair follicle.  Still, Ptolomia had been an expert in her field.

 It seems this particular site had been a prison of sorts for something with more names than the elements had left us with.  Two which sat out to me was "God Maker" and the "Lord of Bones."
The God Maker part I felt you would be interested in.  It may prove fruitful to the group.  Especially if what we understand about "shards" of the gods in reference to the Eldar and the mysterious Ctan entities.  Indeed it seems this Lord of Bones was a bit of an expert in this field.  It flies in the face of what we have previously assumed about the relationship between the Ctan and the Necrontyr.  It certainly puts weight on Inquisitor Cravens theories.


Apparently the next few minutes become a blur as trauma then and now distorts the image.  We can assume the expedition was attacked by Necron defences, which quickly overwhelmed them.  Allegedly Malo survived by hiding within the sites' latrine.  Such cover must have overwhelemed any search method, though I'm sure in the past Necron defence automata have been thorough.

What troubles me most is what he said before he died however.

He said they were killed by Scorpions.

I have sent you the imprint as requested.
Your move Inquisitor.

Faro.

XXXXXXXXXXXXXXXXXXXXXXXXXXXX

Monday 3 December 2012

They came from below... Necrons!



Well, after a series of encouraging speeches and several death threats, here is the updated blog post.
I have been busy since the last time, so I will make this a brief pic fest with a run through of where I am up to and what I am aiming to have finished prior to the end of the world...
I mean christmas.

Necrons!  Some evil barstools paid for Necrons for me.  Probably a way to take me away from my Imperial Guard depressions (will they ever win!!).  It took me a while to get up the courage to start, especially when I was lucky enough to get some second hand ones.

Using Dawn of War's army painter, I finally settled on some simple colour guidelines:


Bone for armour with a thick ink of Aggrax Brown. Metal for the joints and under bits. A dull grey for weapons and tools and the usual green incandescent energy effect to keep them tied to the traditional Necrons.  It looked dull, but after some muddling I settled on Khorne red as a spot colour.  Tomb Kings in space?!  Why the hell not??  That's an awesome idea!

The green rods were a pain in the arse, so I compramised with myself to use them only on the models which looked ready to fire.  The effect is subtle but really works in game.  Kind of.  Still the bases I kept neutral brown, just like my Imp. Guard.  I tried desert but the bone on bone really ruined the affect.  The second the light green was put on the eyes I knew I was on tom something.  I only had to stay strong and stick to this pallet long enough to make a difference.  Sometimes you have to wait until you have made a small army before deciding on a scheme.  One squad doesnt count.

Next came the Immortals.  The true soldiers of the Necrontyr made metal.  I wanted to really improve on the paint scheme but in trying to make them look more looked after I found that I was actually finding it easier.  I didn't have to worry about keeping some of the worn dull brown affects and the smooth bone colours did the job.  The paint was beginning to be a problem, but so long as I kept it to thin coats everything went, ahem, smoothly. 
Although I was tempted to paint the energy on the Tesla weapons a "timey whimy" blue, I stuck to the pallet.  It paid off in my opinion.  You can come unstuck I find when you add to much.  Clustering a figure with too much colour and detail can be done well, and it can be done really, really badly.  I wasn't prepared to spend that much time on each figure.  They are Necrons after all, individuality is something which happens to other people.  Like the Lords!
Speaking of which, I quickly painted up the first low lord which you can see on the right.  Using a Horus(?) head from Puppets war, I wanted to instantly give him a different look from the rest.  An image of this armies background was forming in my head.  But not yet nooo, that comes later.



 Finally came the Triarch Pratorians.  I wanted these guys to really scream Elite.  Though the paint pallet was largely untested accept for the rank and file.  The helmets were from Puppets War but their falcon imagery really gave the feel I wanted for these airborne death dealers.  I swore at this moment that all of my Scythe pilots would have this head too. :)

The usual colour scheme was applied to the armour, ignoring the Codex's suggestions of gold and such in favor of a neater more polished and looked after armour.  Though battle damage was still visible, their status would show.  The helmets took a while to come to a decision, their smoother sculpt really left me with only one option:  Freehand.  After a few attempts with different colours I decided on a monochrome look, black and white.  Though as you can see in the pics, it isn't strictly white.  I'm of the belief that there is no "black" just an absence of colour.
After some feedback from Rory, I painted on the green lightning affect on the Staves.  While the Grey for weapons and kit stood, they were meant to have power weapons!
The spot colour found its way onto the staff weapons hand hold area.










 The Tomb Spyder was the first vehicle, though it could be argued that i got off easy with the lack of huge flat surfaces.  Indeed, the decision to got with red in the cracks on the carapace was automatic. 
A huge pain, but worth the effort.  I also learned more about the way the bone paint reacted to smooth surfaces.  Badly.  I would have to simulate wear and tear by "missing" certain bits on the re layering.  The typical grey and green palate was used, but with a last minute A symmetrical addition to the face plate.  Something I felt really emphasized the machines "tool" like nature.





The dreaded monolith.  So dreaded because it is a titanic pain to assemble.  So I was led to believe.  Even without the "essential" elastic band technique (couldn't find any), this thing came together a lot easier than expected.  Although my original plan to have a Casket of Lost souls on the top instead of a crysta, failed a little, I'm holding off until the end.  Best for last and all that.


Next we have the recently finished Praetorian Stalker.  This was a pain.  Gorgeous kit with sooo much detail I loved putting it together.  One mistake, I shouldn't have.  Really this thing needs to be painted in two or three parts.  Reward for those who know which parts I'm referring to. 
Regardless this was the largest vehicle for this colour scheme I had done yet.  I really had to think about where I wanted the bone style to go, polished and pure or worn?  In the end, the clean coat glared of 6 year old painting.  I'm happy with the end result, though I do wonder what I would do if i get another...


Note the colour choice on the helmet has the same pallet as the Triarchs above.  Although the choice of helmet style displays his position within the court, to deviate from the colours I felt, would be garish.  Sticking to the general theme should pay off when the army is complete and standing together.

Whats next?  Well there is the duty and the pleasure.  The duty is the Necron Annihilation barge.  Already sprayed bone, inked to death (scuse the pun) and awaiting the boring re layering of bone + detail.  You may note the separated gun there?  After having to deal with the horribly beautiful detail on the Stalker, well I want to start off easy.


And the pleasure?  Well from a variety of sources I have acquired this motley crew below, to supply me with characters for my Imperial Guard.  

 Starting with the obscure, meet Dorothy from Harmony Steampunk.  This one is a present from a friend and I am definitely intent on finding a use for her.  I mean check out the detail!  A dog in a basket with gas mask?  Certainly Inquisitor/Rogue trader material.  But what to count it as in game?


Never can one have enough Commisars.  Between the resin forgeworld beauty on the left and the recycled steel legion officer from Rory, thats nearly five I have.  What has this Company done to deserve this much attention!?


The advisers.  The set of imperial advisers available only from the GW website is well worth the trouble.  The figures are original and full of character.  Worth the price.  The Primaris psyker on the right was a must in the 6th Edition, where psychics come into their own, even for the under gunned humans.  For my part, it reminded me of the old school psykers of 3rd Edition, or even Necromunda.


Finally we have something that has sat in my bits box for far too long.  The limit edition Inquisitor with plasma pistol.  With the change in rules regarding pistols in combat and precision shots, I really want this guy as maybe an Inquisitor lord.  Though he could be a great stand in for Colonel Straken with that bionic looking right arm...
Oh look!  He's found a friend!


Whats left of the Necron Army?  Well I still have 3 Wraiths (one with a missing head...), a Night scythe, have to get a Command Barge and some Death marks.  Then there is that Cryptek conversion.
Still lots to do, but if you focus on the here and now... well Yoda stuff happens.

Thanks for reading.  And not smashing my Stalker, Rory.

Rick

Tuesday 31 July 2012

Bolt Action Cometh!

With the disappointing and rather boring rules set of Rules of Engagement, and the equally limited Disposable Heroes series I was left drooling over news that something new was coming.

Historical figure Giant Warlord Miniatures declared a release date of its new WW2 Ruleset for its now generous 28mm figure range, Bolt Action.  Alessio Cavatore heading the way, it looks to be in the same vain as what I am sadly used to in warhammer 40k, fantasy and historical.  With the rulebook having apparently limited list for at least two powers, apparently each nation will be given a book listing all formations for different time periods.  Interesting and very shiny looking.  But will the Osprey funding demand the typically generic and non offensive mix of uncharacteristic and overly realistic lists and moral centric rules?

We must have faith.  Or bitch like hell when they screw it up.

Now in possession of a respectable force of Germen heer, equipped for Early mid war and possible late war I got myself a Tiger 1. 

I also recently finished a British contingent without much fuss, who also demanded something.

Limited by my local retailer, I got them a Cromwell type 4.







These were sprayed GW black as standard, before being liberally first coated with their respected P3 paints as recommended by Flames of War.  They may be meant for 15 mm but I cannot fault the earthy tones.  Especially when followed up with GW's now out of production Badab Black.  Their newer Nuln Oil is great, a little too good as one man said.  These were then relayered and inked until I was happy with the result.  Its important to note that I do not highlight these guys.  Pics of real tanks show that the paint gets grubby and tainted from the edges as well as corners, only large flat areas usually retain the original colour of paint. 
Then I threw on some pigment and varnished.  That didn't go as I wanted it, but I'm still learning about pigments.  After attaching bases to make them as high as the troops, I took the opportunity to hide the mess under GWs fantastic Stirland Mud, a textured brown, and applied the base colours on top. 

Award winning?  Hardly.  But now I have tanks to play around with the new rules coming up.  Fair?  Hell no.  And I do have a whole platoon of Fallshcirmjager on the way too.  Think its time for some back up for the Brits...

In other news, NECRONS!  The bone spray is working a treat when treated with Agrax Earthshade.  But what to do about the bases?...



Anyway, thanks for reading.


Friday 24 February 2012

Platoon Complete!

A recent flurry of activity at work left me with pics and nought besides.
Despite this and more, I still managed to finish the entire platoon of guardsmen. The 1st of many, though I am in no rush to build another. It has been one hell of an experience.


Using the "Andreas" method as we call it locally, I decided to undergo the psychological stress of painting everything layer by layer. While I used to believe that working on one bit at a time was easier on the ahem, painting stamina, this one is a lot quicker! Also, the force as a whole seems far more cohesive as the layers are put on roughly the same time.

While I have been an unforgiving fan of GW paints for some time, the realism I demanded for these guys required something a little off the radar. The P3 paint range, used by the better known Flames of War series has just that. Acrylic water based, they are something of a middle ground between GW's normal and their newer more celebrated Foundation Paints.

Going straight for the Gun Corps Brown for the uniform, I kept the Catachan green on all "hard equipment: Armour, gun casings etc" to tie it to the rest of the army. For the green khaki, I ended up using Battle Dress Green, another P3 paint that when washed in GWs Devlan Mud, turned out awesome. Satisfied with the results, I ended up doing the entire army with this pattern.
While the common soldiery might be done, at this point I still hadnt finished the higher command. Being better off than anyone else, these chaps demanded a bit more attention. In the case of the Commisar, it was more finding a good realistic method to painting black. After a brief mishap of mistaking my can of black primer for varnish (Face palm) and starting from scratch, he was the first to be done.
The figure in the middle is going to be my "standard" commander, when "Creed-with-monocle" isnt being used. yes, that is indeed a cup of tea modeled into his left hand. Originally the Commisar Lord, I really loved the WW1 recruitment style to his outfit. Painting him in the same theme as the infantry instantly made him into something else.
And yes, I gave him one hell of a mustache too. And creed got a monocle...


Originally planned to be Lascannons, the Ballistic skill of the bog standard Guardsmen just didn't sit well. Lascannons therefore would be just for command sections, veterens and the HQ itself. Not only would the better BS help, it just sat with the realistic British platoon formation, keeping the heavier weapons next to the commanders.

It might be a good point to note that I'm now basing these guys of the British Army circa Early WW2...

Autocannons therefore are like the 6 pounder close-up-and-personal anti tank guns. Hating the tripod system, I managed to find some American Howitzers from the 15mm Flames of War series, which strangely after some clipping, fit just perfectly.

All in all, the Platoon, like the future platoons, will consist of:

Command section.
4 Squads with role specific equipment.
1-2 Heavy Weapon support.
0-1 Special Weapons teams which will also be role specific.
Commisar/Preacher.

While my older "French" styled platton (Pictures later) is designed for front line mashing with blobs of 20 men a squad and commisarial support, these guys are the real deal. They are kitted out for proper combat. I expect them to be too well dug in to require any executional motivation! (We will see how that fairs...)





The use of the red Beret is more of a homage to the Force Pegasus from operation Market Garden. Plus it looked cool, added colour to an otherwise dull scheme and also signified veteran status, in the Command HQ and for the lower officers. I started thinking about veteran squads with kilts... Shhhhh, laters.


Next up is my labour on the 3 leman Russ's which await painting.
Have some idea where I am going now, but I really want to avoid highlighting in the traditional manner. My ahem, research has led me to note that the more realistic paint jobs include not so much highlighting on hard matter like large painted surfaces, but more wear and tear.

More soon!

R

Saturday 28 January 2012

Raising a regiment.

So after being inspired by a co-wargamer Terradax, I was brought back to pastures green with the intent to finish my second platoon.
Using the west wind heads for the British feel I loaded them down with West Wind German re-breather back packs and as much extras as possible.













Taking inspiration from the British Expeditionary force uniform, I gave up on using all GW paints and tried finding a more realistic tone for the fabric parts. P3 paints ( I used Gun Corps Brown) may be thin, but they coat like foundation paints and when you are in a rush flatten really nicely. Wasn't too worried about the coverage as I would be doing at least two coats.
The armour and "hard" materials like the lasguns etc I used normal Catachan to tie it in with the rest of the army. Infact, the only other non GW paint I used was a last minute decision for P3's Battle Dress for the Khaki fabrics: Pouches, belts etc.


























Although I managed to nearly finished squad 1 and the autocannon squad, I decided to follow in my good rival/buddy Terradax to paint using the "Andreas" model. Basically, I'm painting the entire platoon coat by coat. A massive discipline pain but gets stuff done quickly.













Once the platoon is finally finished, I can finally work on the next part of the army.
The Panzas!!