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Showing posts with label Wargames Scenery. Show all posts
Showing posts with label Wargames Scenery. Show all posts
Saturday, 30 April 2016
Necron Scenery continued.
Another update with regards to the scenery purchased from ttcombat, reviewed in a recent post. The time has come to build up the bases for painting. Firstly, I need to establish a ground build up around each bit of scenery. Using wood filler, I've smeared the edges with a wet tea spoon as to make it more rounded. The idea is to simulate the effect of excavation. As in these buildings are from beneath and below, as opposed to sitting on top of everything.
Even as I slapped on the stuff, I started wondering about how easy it might be to include some abandoned mining gear... or even Adeptus Mechanicus equipment left behind by dead archaeologists or their 40k equivalent.
What do you think?
Monday, 25 April 2016
Terrain for the Necrons, from ttcombat. A Review.
Now as a little aside, I've gone and spent a surprisingly low sum on acquiring some MDF laser cut terrain from a not too well known company called ttcombat.com.
Originally this was discussed on the Facebook Necrons page (hi guys!) I decided to share my findings and experience dealing with this UK based company. Because lets be honest, there are sadly a few companies out there which waste our time or worse, steal our money. Not many by far, but enough to check before buying.
So. I ordered the following:

This ironically, with international posting came to under 40 GBP. As you can expect, I was damn happy with that price. Especially for what I got!
Obviously, they were a victim of their own success and having discovered a demand, went nuts. Seriously, they have some amazing ideas.
The products arrived with signed tracked deliveries within the expected 2 weeks. Everything was well protected and even the torn cellophane on one had been packed in a box with plastic wotsits. Someone had gone to lengths to make sure I got my stuff safely.
Their products are made in 3mm MDF (Medium Density Fibreboard) and come in the form of plates which have had key segments laser cut to a point where you can punch out components. These components are often detailed with laser burns that cut through half way, creating a variety of patterns.
Now I've acquired these for the last battle for our local narrative campaign "A Prison For Gods" as it reaches its climax at the end of this May. How these scenery elements work for that game? I am not telling you. Like the players, you gonna have to wait, son!

Now the base was complete, with all that burned in detail it really was taking shape, but it seriously lacked detail that popped. Thankfully, and apologies for the lack of photo at this stage, each level has a number of "fins" that slot straight into the hole pictured above, really echoing the older Necron Monolith design.
The second level had the same construction as the first, criss crossing struts and the detailed fins along the sides. This time however the roof contained slots for the addition of four hooked details that again was very reminiscent of the Monolith and the more recent Ghost Arks prow. These details were doubled up to 6mm in width and I doubt could easily be snapped! Though it did sacrifice the more angled finish of the plastic.
A really simple kit which on thinking about it, would have looked nice ontop of the Cyber Bunker! Very reminicient of the Dawn of War Necron buildings.

The instructions for this degraded in clarity as I went along, sadly by the end I was comparing before and after pics to figure out what had gone where in each picture. At this point though, it was hitting midnight and my light was getting worse. Sadly my Samsung Core didnt really have the pull to do the figure justice.

The model was made up mostly of the layered up feet and carriage which thanks to interweaving braces proved to be very tough. The carriage itself was one layer 3mm thick and does bend when pressed on.
The carriage had an interesting circle swivel join which in the instructions said "don't glue", however I couldn't figure out how this benefited the model at that time. In hindsight, I think the plate which sits on top of the carriage wasn't meant to me glued with, so the weapon could feasibly turn in place. Again, the instructions could do with a slight go over to make this clearer.
Despite this, the kit was easily to assemble and I had it up in around 30 minutes. The weapon comes with two forms of vanes but to be honest the alternative set just couldn't compete.
I mentioned briefly before the issues with the instructions for this piece, this was especially true of the weapon barrel, which turned out to be far more complicated than expected. It felt poorly explained, measured and in the end I gave up in favour of something more appealing from my bits box: A Necron Doomsday gun!! Just needed a touch of bits to fill in holes and boom.
My penchant for bases demand I cut some up and glue it down, but I decided to keep the gun itself loose as to pack it away easiler. Currently looking into magnets as an option but basically the whole thing is practically snap fit.
The Cyber Tower is more of an aesthitic piece. Its height is great and it looks fantastic, but its lack of width means it really only affects so much in terms of LOS. Would make an excellent objective or with some extras on top a very Dawn of War: Dark Crusade inspired turret. Count as Vengeance weapons platform?
Now the Cyber Defence Platform, the big questions is: Necron Pylon? Or Necron Sentry Pylon?
Sadly, its somewhere between the two.
To give you an idea, the MDF Cyber Defence Platform is 22cm tall. Accoring to Dinodeampostcat on Librariumonline, the FW Pylon is a wopping 29 cm from base to top. The Sentry Pylon is 15cm high. Meaning the Cyber Platform sits almost in between. So whats to do?
After chatting with some in the group, it can be argued to be used as a traditional Pylon. After all, with true LOS, this means if I can see you, you can see me. And the reduction in height also makes it easier for incoming fliers (the unit it excels at ending) to find a spot to hide behind.
But the decision is yours, and your groups. At a little of 7 quid, what do you think?
Thanks for reading!
R
Originally this was discussed on the Facebook Necrons page (hi guys!) I decided to share my findings and experience dealing with this UK based company. Because lets be honest, there are sadly a few companies out there which waste our time or worse, steal our money. Not many by far, but enough to check before buying.
So. I ordered the following:

This ironically, with international posting came to under 40 GBP. As you can expect, I was damn happy with that price. Especially for what I got!
What and where are these things then?
Ttcombat first came to my attention on their evilbay store, and then on their website, which appeared on the afore mentioned Facebook page. They are a small company and began selling their products to further their primary goal of being a base for "news and reviews."Obviously, they were a victim of their own success and having discovered a demand, went nuts. Seriously, they have some amazing ideas.
The products arrived with signed tracked deliveries within the expected 2 weeks. Everything was well protected and even the torn cellophane on one had been packed in a box with plastic wotsits. Someone had gone to lengths to make sure I got my stuff safely.
Their products are made in 3mm MDF (Medium Density Fibreboard) and come in the form of plates which have had key segments laser cut to a point where you can punch out components. These components are often detailed with laser burns that cut through half way, creating a variety of patterns.
Now I've acquired these for the last battle for our local narrative campaign "A Prison For Gods" as it reaches its climax at the end of this May. How these scenery elements work for that game? I am not telling you. Like the players, you gonna have to wait, son!
Assembly.
Firstly, I want to talk about the little extras. Like the old action figures of the 80's these sets come with these interesting little wall sections. Much sturdier than card, they make for an interesting incentive to get more terrain just to have enough for an Aegis line. They certainly arn't intricate in their design though, and the back is completely bare.![]() |
| This made me sad... |
The construction is robust, as mentioned before, layering up the core of the build to double thickness while using the opportunity to create depth on the figure. The sides slot on like jigsaw pieces and the whole construciton can be glued together with PVA (Woodglue, recommended adhesive) in a matter of minutes. Note these things do not come with bases. Not that they would need them, I'm just a bit OCD about my bases is all...
Now I didn't do these walls first, something I should have done in hindsight as to get use to the process of handling MDF, luckily this isn't my first rodeo, but for anyone unused to assembling laser cut MDF, mess around with things like these first and work out those oversights and mistakes.
The Cyber Bunker.
Straight in with the big one. This central piece was based around a standard criss crossed structure which slots together without need for trimming. Intrestingly enough I was expecting to need to cut out the bits from the sprue with a scalpal but they just popped out and required next to no cutting bar a tiny 1mm connecting point here and there. Which to be fair, didnt need to be tidied up. You can really be lazy with this kit. And I can be damn lazy.
Now I began to worry at this point that the main roof section might be a bit, fiddly to place correctly, but huzzaa! the ttcombat team thought ahead. The criss crossing bits came with a lip, designed to help the roof settle in place and creating a very solid structure to work from. Such a simple design addition allowed me to thankfully avoid the danse of drying PVA glue while I tried to make sure everything was flush and perfect!
![]() |
| Seriously. Yes! |
Consulting the instructions, I ploughed ahead (total assembly time so far: 20 mins), assembling the sides, which come in to doubles, one pair possessing a couple of mm extra to overlap on the corners. They essentially sit on the slopping struts without much ceremony. Thanks to the stable base, went on near completely flush.

Now the base was complete, with all that burned in detail it really was taking shape, but it seriously lacked detail that popped. Thankfully, and apologies for the lack of photo at this stage, each level has a number of "fins" that slot straight into the hole pictured above, really echoing the older Necron Monolith design.
The second level had the same construction as the first, criss crossing struts and the detailed fins along the sides. This time however the roof contained slots for the addition of four hooked details that again was very reminiscent of the Monolith and the more recent Ghost Arks prow. These details were doubled up to 6mm in width and I doubt could easily be snapped! Though it did sacrifice the more angled finish of the plastic.
It was at this point I dove into doing the steps. You get four sets in total, although the website only shows two. This gives some interesting options. For me, I planned on two on either end, allowing for some excellent king of the hill like opportunities. The steps were simple affairs, four steps slotting in without room for confusion. Sadly, the pieces are without decoration, but are very tough.

Both levels, have one of these details, constructed from a circle and four "petals" forming a slot which, you will never guess, fits the Monolith Crystal almost perfectly. This indicates to me though that the designers wanted to allow us to vary the construciton somewhat, having the first level and the second level seperate buildings whenever we felt like. For me though, I wanted a tough piece of terrain, so I would be gluing on the second level.
Adding the steps and them slapping the lot onto a base, voila. Total construction time, 30 minutes, mostly waiting for the glue to dry. This set is perfect for emergency builds. Not too sure on the painting yet, but I plan on building up the sides with wood or wall filler to show it being partly emerging from the earth, old school necron style!
The Cyber Tower
The next kit was much smaller, and I was interested to find out how ttcombat would go about a detailed box build. Usually, attaching the top layers can be a nightmare of symmatry and basically getting stuff in the right place.
As before, the sprue was well cut, pieces could be popped out with no risk of damage. I neatened the little tab that remained just in case with a sharp scalpel. Actually managed to NOT cut the crap out of my thumb this time...
The initial box was a jigsaw build, as you can tell it was very sturdy and everything slotted on during the dry build without errors or issues.
Now the interesting part. The outer layers were attached on the edges: two matching jigsaw parths that when aligned against the corner ensured correct and symmetrical placement. I had a bit of an accident with one piece that was troublesome, but nothing worth going into.
Total build time: 15 minutes.
Though the final touch was the centre circle component, which had to be set in by eye. I thought I'd done a good job but the next morning I noted that one had drooped during the night. Damn. Still, lesson learned. Patience and letting it dry on its side would have helped there.
A really simple kit which on thinking about it, would have looked nice ontop of the Cyber Bunker! Very reminicient of the Dawn of War Necron buildings.
The Cyber Defence Platform.
Then came the one which everyone seemed interested in. The Cyber Defence Platform. This one promised to be more complecated then the other two by virtue of being more detailed.
As usual, I popped out the bits, which were mainly repeating braces for the feet sections and the big cresent arm making up the gun.

The instructions for this degraded in clarity as I went along, sadly by the end I was comparing before and after pics to figure out what had gone where in each picture. At this point though, it was hitting midnight and my light was getting worse. Sadly my Samsung Core didnt really have the pull to do the figure justice.

The model was made up mostly of the layered up feet and carriage which thanks to interweaving braces proved to be very tough. The carriage itself was one layer 3mm thick and does bend when pressed on.
The carriage had an interesting circle swivel join which in the instructions said "don't glue", however I couldn't figure out how this benefited the model at that time. In hindsight, I think the plate which sits on top of the carriage wasn't meant to me glued with, so the weapon could feasibly turn in place. Again, the instructions could do with a slight go over to make this clearer.
Despite this, the kit was easily to assemble and I had it up in around 30 minutes. The weapon comes with two forms of vanes but to be honest the alternative set just couldn't compete.
![]() |
| Mini Cthulu for Scale purposes only. |
I mentioned briefly before the issues with the instructions for this piece, this was especially true of the weapon barrel, which turned out to be far more complicated than expected. It felt poorly explained, measured and in the end I gave up in favour of something more appealing from my bits box: A Necron Doomsday gun!! Just needed a touch of bits to fill in holes and boom.
My penchant for bases demand I cut some up and glue it down, but I decided to keep the gun itself loose as to pack it away easiler. Currently looking into magnets as an option but basically the whole thing is practically snap fit.
Use in games?
The Cyber Bunker is essentially a hill. Great for blocking line of sight. In more narrative games, this could include non deep-striking rules for the top, maybe something borrowing the Monoliths Eternity Gate? Or even using the Forgeworld Tomb rules? For me, I'm happy with it being a simple hill for objectives to be fought over.The Cyber Tower is more of an aesthitic piece. Its height is great and it looks fantastic, but its lack of width means it really only affects so much in terms of LOS. Would make an excellent objective or with some extras on top a very Dawn of War: Dark Crusade inspired turret. Count as Vengeance weapons platform?
Now the Cyber Defence Platform, the big questions is: Necron Pylon? Or Necron Sentry Pylon?
Sadly, its somewhere between the two.
To give you an idea, the MDF Cyber Defence Platform is 22cm tall. Accoring to Dinodeampostcat on Librariumonline, the FW Pylon is a wopping 29 cm from base to top. The Sentry Pylon is 15cm high. Meaning the Cyber Platform sits almost in between. So whats to do?
After chatting with some in the group, it can be argued to be used as a traditional Pylon. After all, with true LOS, this means if I can see you, you can see me. And the reduction in height also makes it easier for incoming fliers (the unit it excels at ending) to find a spot to hide behind.
But the decision is yours, and your groups. At a little of 7 quid, what do you think?
Thanks for reading!
R
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Monday, 15 February 2016
Prefab Hab Block: Warhammer Scenery on a Budget! (Picture dump)
I've been requested by a couple of people on Facebook to show more pics of the recent additions to my scenery collection at home. As some of you know, I've got space for a rather large 8 by 4 footer, and it sees a loooot of action. The scenery on it is getting a bit stale, but not being ultra wealthy, I have to think efficient when it comes to getting scenery.
The below housing (ignore the ruins), was inspired by something I found on Pintrest, a 20mm scale version. The principle remained the same: Find gift boxes of the same size and appropriate scale to the 28mm game. Decorate with bits to show it as a building and paint up. Simple.
Sunday, 28 June 2015
Cheese off! Necron Decurion Vs Eldar Wind Host. 1500pts!
As a christening for the new scenery, both me and William would blood it in a 1500pts friendly.
Sadly it's "con" season and my wife being a big Con goer dominated the house with guests a plenty. Luckily, while they were away, I quickly shoved everything to one side and reclaimed the dining table. FOR WARGAMING!!!
Dragging out the complete set I still had to throw on some extra bits from the older set (still need to adjust the base paint to match the board). The gantries really offer a new 3rd dimension of play to the game. Gantry hand rails would offer 5+ cover, possibly higher if the shots came from an odd angle that put the floor in the way. Ladders provided access up, 3" per floor, while units could drop down 1 floor without damage.
Not able to help myself, I added some Necron pylons, giving the impression that this Imperial mine works had disturbed something under the soil.
![]() |
| To my dismay, figures do not slide down the ramp... :( |
For the army, I knocked together a quick Decurion that was heavy in numbers. A warrior horde. Making the most from the Decurions improved Ressurection rolls, I was hoping to control the majority of the battlefield against Wimaro's sneaky Eldar.
LINKIEST LINK ON ZEE PLANET!!
He was sure to use this Wraith Knight, and instead of trying to take her down, I decided to ignore it. Focus on the mission.
- Overlord with phase shifter, void reaper.
- 5 Lych Guard
- 20 Warriors
- 20 Warriors
- 20 Warriors
- 10 Warriors
- 10 Warriors
- 3 Tomb Blades
To my knowledge, Wimaro played hard with a Wraith heavy host using lots of jet bikes and a Wraith Knight. I was mostly right, though he did play things slightly differently than in our larger 3 V 3 games.
- Wraith Knight ghostglaive / 1x scatter laser
- 10 Wraithguard D-scythes
- Farseer skyrunner singing spear
- Warlock skyrunner singing spear
- 3x3 windriders scatter laser
- 3 vyper missile launcher + shuriken catapult
- Illic Nightspear
The Mission.
The mission we rolled for was Lost Contact, a very standard Maelstrom game but for one very distinct element: You only get cards from held objectives at the start of your turn. I'd played this mission several times before and already knew how important dominating the battlefield was.
Although William had 1 more unit than me, I was feeling strangely confident. The warrior horde play was still new to me, but being as tough as they were, grabbing them and boxing in my opponent seemed like a plan.
![]() |
| My deployment. |
![]() |
| Wimaro's (aka William's) deployment. |
Turn one was very telling. Firstly, thanks to the warlord trait I rerolled Seizing the initiative and managed a 6. ARGH!!! That never happens!
Moving first meant my line of bone and blood shuffled forward into firing range and seized 4 objectives. Though the first turn still only yielded 1 card, it allowed me to hold those objectives with huge tough units.
Wimaro's retaliation was telling his forces were shooty, tough too, but too few and spread out to make a dent. Plus, the Wraith knight didn't dare jump in while the Wraith knights held back, waiting for me to come close enough for those D scythes...
![]() |
| Closer..... a little more.... |
![]() |
| NOPE! |
Shoot and scoot. Also known as moving 2d6 in the assualt phase. Not to mention that objective trolling 36" Turbo boost. Essentially making his bikers with those scatter lasers very annoying. Lucky for me between Wimaro's bad rolls and my Decurion nastyness, I was seeing very little damage. A few warriors here and there for more than 5 Bikers in the first turn. And a wound on the Warlock.
Meanwhile Illic Nightspear, attempting to assassinate the Overlord, discovered that Look Out sir still counted. So... he took photoes and dreamed of times long passed...
Turn 2 and 3.
My report will get a bit sketchy here as things heated up fast. Wimaro got his feet and layed the Eldar pain. The Wraith knight jumped over the 3 walkways and charged in against 20 Warriors while Vypers with Missile Launchers preyed on my Overlord.
![]() |
| Haha! I hope things are going as well on the left flank! |
On my right, over 50 Warriors assembled and layed out nearly 100 shots on the Wraith Guard. 1 died.
x1 DIED!!!
Between the toughness 6 and the 3+ save, my attacks just couldn't get those Mannequin lookalikes to sit down and die.
Still, the Wraith Knight was nearly free and could potentiall fold the flank, sensing a possible victory, Wimaro pushed forward. His Wraith Guard using their D Scythes (well 4 of them the others had no room to fire!) to wipe out 10 Warriors in one go. Boom, gone. Dust.
![]() |
| Err... |
![]() |
| Still here. Fighting.... |
Wimaro's jetbikes took more of a pounding, reducing them to squads of 1. Using 1 such surviving unit, he turbo boosted and grabbed a point for Behind Enemy Lines, taking an objective and potentially more for Line Breaker.
The only unit nearby was my Overlord and bodyguard, currently looking hopelessly at the Wraith Knight still stomping up and down.
Maybe I could use that?
![]() |
| Hold my beeeeer!!! |
Illic wrote a great poem while his kin was slaughtered though!
End result 7 to 3. Victory Necrons.
Post battle musings.
You can never tell much about the effectivness of your tactics or units until you play a basic game or three. While a great spectacle, the big games don't give much for feedback, and most of the time units get wiped out before really displaying worth. In a game where everything needs to be working, all the time, earning their points back, this is doubly important.
We'd been playing a lot of large games and this was possibly the first time that Wimaro got to see what his guys and gals could do.
Sadly, while I was familiar with the Mission, he was not, and concerned about the welfare of his shiniest units, held them back in the first turn. He needent have worried. As the late game showed, those Wraith units are hard as nails. Arguably harder than my Necrons. The jetbikes have firepower, but the Scatter lasers seemed ill fitted against Warriors, where perhaps Rending Shruikin Cannons would have done better?
The psychic phase went will, but many powers and cross combinations didn't work out. A lot of buffs and freebies went wasted as the best units for them simply werent in the army. It seems on reflection that despite their being a lot of BAMF in the new Craftworld list, it really takes practice to combine those units getting the best synthesis. You really cannot just throw down like Space Marines and Necrons can. Safe in the assurance that there will be a save to pull your ass out of the fire.
That said, damn his rolls were bad.
![]() |
| Game winning Eldritch Storm.... |
A quick rematch. Aka. OW OW MY FACE!!
We played a quick no holds barred 1000pts rematch. Me, feeling smart arse, took Praetorians with their Rods of Covenant. I was hoping to put to rest this myth of the unkillable Wraith Guard. 3 units of Warriors, 1 of Immortals and a basic Overlord.
Wimaro took his trusty Wraith Knight, too 1 squad of Wraith Guard with D-Scythes and his Jetbikes into x4 units with Shruikin Cannon.
The mission was Cloak and Shadows. Playing typically down the narrow of the board.
Charging head long into the fray, I was feeling confident from the last game. Too confident, perhaps. This time Wimaro played the Eldar way, shooting hard and fast and sneaking away before I could return fire. Illric Nightspear found himself largely ignored as a non threat and, agreeing, went back to writing poetry.
The Wraith knight pounded down the left flank towards a unit of Warriors.
Meanwhile, the action was in the centre. 10 Immortals, and Overlord and my 10 Praetorians went after the Wraith Guard. Screw the mission, this myth would die.
Under fire from Rending shots everywhere, the jetbikes quickly suffered from the disappearing board space. The Wraith Knight, beginning to think everyone secretly disliked it, ran after the remains of those 10 Warriors. Or maybe it was after the objective they sat on?....
Putting everything into the attack, I pounded the Wraith Guard with 10 Tesle Carbines (really not as good as they used to be) and 10 shots from the Rods of the Covenant. Which at BS 4 decided to most miss. 3 hit. Ap 2 though, so no armour save!! Still needed 5+. 1 Wound.
The Tesla fired, scoring a modicum of wounds William failed a couple of saves. And then picked up the dice and re-rolled them.
WAT!=
Lets rewind.
In the largely unknown world of the psychic phase, Wimaro had put something on the Wraith I hadn't bothered registering until now. Fortune I believe it was. Allowing them to reroll failed armour saves.
NEIN!!!!
I charged in with the Praetorians. And got 5 D3 D-Scythe automatic hits in the face, wiping out everyone in the Elite unit bar 1, who failed to hit.
On my right flank the Eldar Jetbikes had whittled down a 10 man Warrior unit to 3 Warriors in just 2 turns of shooting.
I looked at my secret Tactical Objective Cards, then at the battlefield, then at Wimaro and offered him my hand.
Good game. I said. And found a quite spot
In the space of 1 game, my opponent had learned the errors from one game and applied them to the next.
The rematch is pending...
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